To create the sport, which was first introduced final yr, the corporate partnered with Strolling Useless creator Robert Kirkman’s Skybound Leisure. Which means the sport is technically an adaptation of the comics, however the environments and problem ought to really feel fairly acquainted to TV followers, too.
Not that that is the primary cell sport to adapt the ever present zombie franchise — Telltale has launched a number of, critically acclaimed Strolling Useless journey video games, whereas Scopely’s bought The Strolling Useless: Street to Survival.
Nonetheless, I used to be fairly impressed by what Disruptor Beam CEO Jon Radoff demonstrated for me. March to Struggle takes place in the identical zombie-overrun United States because the comics — on this case, Washington, D.C.
The workforce created what Radoff mentioned is a 20-square-mile map of the town. In different phrases, it’s an enormous map, nevertheless it additionally has a number of element, permitting you to acknowledge landmarks just like the White Home, and even to identify particular person walkers (a.ok.a. zombies) shifting throughout the panorama.
It’s also possible to work together with characters from the comics like Rick and Negan by including them to your council, the place they’ll advise you in your subsequent transfer.
And as within the comics, the walkers present a menace, however the larger hazard comes from different people. March to Struggle is a multiplayer expertise that permits you to kind alliances with different gamers (you’ll have a fairly robust time making an attempt to outlive by yourself, Radoff mentioned), after which launch raids and assaults on different communities.
The Strolling Useless: March to Struggle is accessible free of charge on iOS and Android. Radoff mentioned the launch displays the identical philosophy that Disruptor Beam used with Sport of Thrones Ascent and Star Trek Timelines — the purpose is to win over essentially the most passionate followers of the franchise, after which broaden outward from there.
Radoff mentioned that is additionally taking place because the house owners of widespread leisure franchises more and more see video games as a solution to keep related to followers, not simply to make a fast buck.
“Nothing engages an viewers like a long-running sport,” he mentioned. “What we construct are MMOs which are basically designed to interact individuals for a lot of, a few years.”
Featured Picture: Disruptor Beam